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Admin Talk Since us admins suck and sometimes can't get on at the same time. |
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Important - 1 Viewing This area must be read carefully. If you do not understand the main scheme of the forum please contact a moderator for assistance. Anyone who does not read and abide by the information in the important section, you will be banned immediately. |
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The Fissure of Woe by Svv Mrk'ss Mar 11, 2010 8:39:00 GMT -5 |
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Claims Sign up for roles, face claims and plots here. |
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Powers Claim by l'Mina Feuerwald Mar 19, 2010 5:55:07 GMT -5 |
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Character Profiles - 1 Viewing This is where you fill out your character's biography. Once you are done, post it under the outline so it can be moved to either accepted or rejected. Sub-boards: Accepted Profiles, Rejected Profiles |
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Selen Hawthorn by kaye Nov 17, 2010 17:00:25 GMT -5 |
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Announcements - 1 Viewing Where anyone can post a public thread regarding just about anything that needs to be known. |
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Hello, Loves~ Please read. by Rue Jun 11, 2010 0:13:49 GMT -5 |
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Affairs of the Light Council Here is where members of the courts of Light, Earth and Water can come together and discuss plans, events, culture ideas, history and other things oriented with their court. Also an area to discuss the FoW and plans against the Dark Council. Sub-boards: The Light Court, The Water Court, The Earth Court |
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Affairs of the Dark Council Here is where members of the courts of Dark, Fire and Ice can come together and discuss plans, events, culture ideas, history and other things oriented with their court. Also an area to discuss the FoW and plans against the Light Council. Sub-boards: The Dark Court, The Ice Court, The Fire Court |
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Affairs of the Neutral Members of the neutral parties of the war of FoW may come together and discuss plot ideas and plans, of whether to go to war, or defend their Kingdom. Sub-boards: The Wind Court, Solitary Fey |
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Plotting Where ideas of the forum together. Want someone involved in your plot, or simply to collaborate with someone else? Brainstorming, requests and so on can be found here. |
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Vernal Quickening by l'Mina Feuerwald Apr 4, 2010 16:37:15 GMT -5 |
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Character Personals - 1 Viewing Personal threads that document the relationships of characters. |
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The Lost -- J'Kar by Evette Apr 17, 2010 13:16:44 GMT -5 |
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Personal Data - 1 Viewing A means for players to keep their threads straight and organized. |
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Sylvias' Mess by Sylvias Mar 9, 2010 20:19:13 GMT -5 |
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Musings - 1 Viewing Artwork, songs and poetry are posted here. |
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Artythings by Kesshou N'harun Apr 21, 2010 2:13:43 GMT -5 |
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Character Journals - 1 Viewing It is not uncommon for a Fey to keep a journal close to them, here is where they can write their entries. |
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Writings of the Blind by Svv Mrk'ss Mar 16, 2010 16:38:22 GMT -5 |
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Character Expressions Poetry, drawings, and artwork that is done IC can be posted here. |
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The Siren Song by DieNah Bonaventura Mar 4, 2010 12:13:13 GMT -5 |
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Death Notes in Love Letters Many forms of communication exists in the Immortal World, the most common being in the form of letters. Be sure to state who it going to in the title. |
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Thread Graveyard --- Sub-board: Spring FOW 113 |
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Wake Up Call [Svv] by KelUnogma Oct 23, 2019 13:38:03 GMT -5 |
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Advertising Want to share your site or affiliate? Please post it in here. |
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Noveltellus - IF: Dragon bonding, multi-species by Void Nov 23, 2013 4:34:16 GMT -5 |
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Suggestion Area - 1 Viewing Have any ideas for a plot? Want an area added to one of the Kingdoms? Any requests for graphics? Want to ask a general question to the public? Post it here! |
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Places suggestion thread. by l'Mina Feuerwald Apr 24, 2010 2:10:45 GMT -5 |
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Temple of Luminance - 1 Viewing The Temple of Luminance is centered in Lilianthor. This is where the ruler and her inner court are stationed. It is a paramount of light weaving with many clocks and gears that make the temple extremely functional. There is a ball room is always open to the public. Because their original land was tarnished, they made the Temple of Luminance out of pure gold and machines to symbolize that they would be prosperous once again, hoping to instill hope in their people and alliance. Sub-board: Ballroom |
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Insontis City - 1 Viewing Insontis City surrounds the Temple of Luminance. This is where citizens of the Light live. Everything is made out of white stones, and it is rather prosperous considering their loss. Some Light Fey cannot stand the crowded streets and opt to live on the outskirts of Insontis, where it is mostly grassland. Sub-board: Insontis Grasslands |
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Aurora Falls - 1 Viewing Aurora falls is a place of harmony. Most people come there to paint the serene picture, to swim in there and even drink from the waters. The waterfalls glow a beautiful golden color due to the topaz and amber dwelling in the cave behind it. Sub-board: Aurora Caves |
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Song of the coming summer (open) by Eleri Danu'Fada Apr 10, 2010 23:30:11 GMT -5 |
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Garden of Enchantment - 1 Viewing These gardens were made out of pure magic. With the war causing such turmoil on their lands, the Earth Fey offered to give a garden to increase morale. In the middle of a garden is a gazebo, and inside there is a fountain of a woman encircled by vines, surrounded by benches. Almost every type of flower that is colorful can be found in this garden. Venturing out further into the gardens can cause a lot of confusion, considering the shrubs almost appear like a maze. Sub-board: Enchanting Maze |
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Producing No Wine [Alexci] by Alexci Dominque Mar 31, 2010 0:07:34 GMT -5 |
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Aqua Porta Aqua Porta would be the most breath-taking of sights to Fey, but only Water Fey are blessed with being able to see their city. The Water Fey believe their way of live is sacred and want no one else to witness their peaceful habitat, in fear that their waters will dry out if someone discovers it. Aqua Porta is surrounded by a magic barrier made from illusion, it is simply a large rock to those who see it. In reality, Porta is made out of pearls, gold and diamonds. Water Fey have rooms to simply converse, for they do not require sleep beneath the water. |
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Martini Resort Elder Water Fey named Martini Resort after an inside joke between some of the humans they made alliance with. When humans first started to sail the waters of Stillicidium, the Water Fey were disturbed and caused many of their ships to collapse. Since the area they were in didn’t have much depth, the Water Fey had greeted the humans with uncertainty. Some humans were seduced, such as sirens and killed immediately, the innocent ones were left to swim back to Miror shore. The Water Fey use Martini Resort as a place to relax, using the ships as entertainment. |
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Vere Grotto This cave protrudes from the shore, creating a sort of secretive grotto. The Water Fey have come to use this as an area to relax and or to be alone. The water rises up to the rocks within the cavern, allowing the water fey to use them as a place to sit. Most Water fey have brought weeds and other particular things into the grotto, to give it more of an underwater atmosphere. There is little light in the area, so some Water Fey are forced to use their powers. |
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Miror Shore White sand covers the beaches of Miror, the basic entrance into the waters of Stillicidium. The beaches are protected by Water Fey, who wear protective armor, guarding them from elements of magic. Every now and then the ruler will hold ceremonies on the beaches, worshiping the first Water Goddess. Most of the time Water Fey simply come to Miror to escape their confides of their scales. |
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Laerthradtur: The Floating World - 2 Viewing Welcome to the city in the trees, illuminated by the lights of thousands of fireflies in lamps of various hue. It is a city that built upon the branches of the dark forests of the Earth Kingdom, and high above the toils of the rest of the Immortal Kingdom. The buildings are beautifully crafted with wood and slanted ceilings, strangely shaped windows and hanging bridges to link them. It is known for its emphasis on pleasurable entertainment, the arts, and beauty. Sub-boards: House of Sven, Tea House |
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Danger Blossoms (J'kar) by J'Kar Ezri Apr 25, 2010 22:58:57 GMT -5 |
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Forest of Giants - 1 Viewing Also known as the Dark Forests, this place is a natural wonder. Everything here is large, from the flowers, to the black gargantuan trees. No light can penetrate the thick canopy above, leaving this place in perpetual darkness and many lose their sense of time. Sub-board: Fungus Grove |
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Dancing in the Dark (Open) by l'Mina Feuerwald Apr 24, 2010 1:55:07 GMT -5 |
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Valley of Oleander - 1 Viewing A narrow valley covered in small white flowers like a thick carpet. Petals fly through the air like a white rain and the valley has an air of sacred mysticism about it; a place few know about. At the center of the valley is a giant stone slab with the carving of a shell-like symbol, an ancient Magic Weave that means protection. |
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Oleander Lullaby (NC-17) [Kesshou] by Eleri Danu'Fada Apr 18, 2010 13:32:15 GMT -5 |
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River of Illias - 1 Viewing This River flows through Cindervoe's Bone Mountain pass, and cuts deep into the white stone. The cliffs that line each side of the river have carved statues of protectors, rulers of the past and anonymous faces of the Earth Fey's history. The Two Largest statues, Il: The Protecting Knight and Lias: The Queen of Ages, sets at the far end of the river just before the Dark Forest, a statue on each side, peering down at the river as though watching for any unwanted trespassers entering Njosnavalin. The size of the statues seems small next to the trees they stand beside, and make any sailor on the river be awed by the greatness of the Earth Kingdom. |
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Insurrection --Open-- by DieNah Bonaventura Apr 25, 2010 1:47:06 GMT -5 |
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The Wastelands - 1 Viewing The air is lifeless in the scar of land that is known as the Wastelands. The war that ravaged the earth here has killed every living thing within miles and miles, even zapping the magic from the very soil, turning it into stone; even uplifting the earth to be in a perpetual slant. Old colossus statues, half buried castles and even skeletons of the two-mile tall Wall remain, forever pointing crookedly at the heavens. Due to the nature of the Fissure of Woe, time moves slowly here and always, there seems to be a cloudless sky, leaving stark shadows to stretch across the ugly stone with an ominous poetry. |
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The Ruins of Past (Open) by J'Kar Ezri Apr 17, 2010 13:18:09 GMT -5 |
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Abaddon's Mouth The great chasm that wounds the Immortal World. A mile in diameter, the pit is terrible and awe-inspiring to any Fey that stands upon its edge. A great draft sucksinto the chasm and beckons any Fey to fall into its depths, the chasm seeming to have a very life of its own. It is rather foggy, everything being cast in a luminescent blue. Dead trees and strange structures are sticking out from the earth that make up the perimeter of the hole, as though the mouth were a great drain of the continent. The entrance to the Underworld. |
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The Last King's Castle No longer does the capital of the last human city seem to remain save the skeleton of King Dawth's Castle. Once magnificent, built with white stone walls, beautifully arched stained glass windows and peaking roofs that were higher than any structure built by fey, it is now only a ghost of what it once was. A large bone of earth impales the structure, completely splitting it in two when a great schism of overturned the lands o human. Parts of the Castle are completely open to the sky, and the very land retaking the Castle as if it were its own. Staircases now lead to bottomless floors and cliffs, the basement now is a cave beneath the surface and the towers are tilting and ready to collapse. It seems Fey that are lost in the Wastelands are drawn here, so thus a prime target for the Death Fey. |
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Excessum City Excessum City is the correct term for this place, but to the Fey still alive they call it the "Underworld". This Kingdom is underground, only accessible by elevators that guarded by abominations. The Underworld is a maze within itself, allowing only Death Fey to navigate with ease. There are stairways that lead to the different courts of the world, allowing them to appear above ground without any trouble. The Kingdom is basically the whole content. |
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Carcer Carcer is basically the rivers of all souls. Death Fey usually harvest lost souls within this river, giving the Death Fey that secure immortality. Most Death Fey find this place to be relaxing, naturally entranced by the souls dwelling within the waters. |
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Basium Hall Basium is the soft term for receiving the kiss of death. While most souls are immediately sent to the carcer, some are hand picked to join them in the Basium. These souls are either assigned tasks in the Underworld, while very few become actual Death Fey. Death Fey gather in the Basium to look upon the new soul being initiated into their services. This hall is most likely the less gruesome, lavished with gold and marble. |
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Pullus Waters Outside the Excessum City is a bleak, decaying garden surrounding dark waters. This lake does not combine with the river of souls. It has been told in Legend that the first Death Fey had a hard time forgetting his life as a Fey, and attempted to make a blooming garden and with water that is pure. The Underworld society denied such behavior, destroyed the garden and threw the Death Fey’s body into the lake, causing it to be as black as midnight. |
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Castle Attikka At The Edge of the world, there is cliff that drops off into nothingness in the west. Here, Castle Attikka resides on the lip of the cliff, hanging upside down as an enigma in the Immortal World. The Castle's structure is a strange one, completely build upside down, but the rooms meant to be right side up. The spiral staircases, furniture and statues all follow the laws of physics. The castle itself is made of twisted metal and glass with tall vaulted ceilings, making it look more cathedral than castle. Here dwells the ruling Fey of the Dark. Sub-board: The Edge |
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Broken Rule [Silvar] by Silvar Jan 3, 2012 20:58:56 GMT -5 |
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Devil's Smirk - 1 Viewing The Path that leads to The Edge is a strange one, a trail that seems to be carved into the very earth like a giant, narrow gash called the Devil's grin. Not much light gets down to the trail in the deep cavern-like path, and the area is a well known death trap with jagged multicolored crystals pointing out in every direction. The reflections in these crystals are said to drive the walker insane with the images of their inner demons before they are able to reach their destination and only Dark Fey or the strong willed are able to pass. Sub-board: The Catecombs |
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The Burning Forests On the outskirts of the Dark Kingdom is a forest that perpetually is aflame, the trees twisted and black, and somehow still alive. The sound of faint screaming can be heard from every tree in their eternal torture. It is said that these trees are the prisoners of Dark Fey transformed and rooted into an eternal hell. When one walks through this forest, they will notice the strangest and most horrific of creatures, such as giant wurms, grim dogs, the morduars, and the most twisted Dark Fey themselves. It is ill advised to pass through here if one wants their mind or body intact. Sub-board: The Windmill |
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Dead Water - 1 Viewing A river so wide, the other side is not seen from the naked eye, lost in a horizon of fog. The Dead Waters is the most shallow river in the Immortal World, at its lowest being ankle deep, and highest just below the knee, it is a water that draws spirits and lost souls like a magnet. The occasional dead tree procures from the water's edge or even the hand of a long dead skeleton. The surface of the river is mirror-like, reflecting the fog like a glass surface and making one feel as though they are falling into the sky with each step. Every few years, a brave Fey will set up a trail of light posts with lanterns to lead the way of the lost wanderer, but it seems that they last for no more than a few weeks before a mysterious entity removes them again. Distant sound occasionally ripples the surface of the water, the place a deathly silent that is enough to make one hate being left alone with their thoughts and the lost beings of the Dead Waters for company, |
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Cielran Castle Made of pale white marble stones and pastey crystals, the Cielran Castle stands proud in the Ullryn Valley. Here, wind is always strong and present, and that is exactly why the wind fey have built their home here. Stretching up to the sky, the Cielran Castle is designed to be particularly strong and resistant to the strong winds which blow through the valley. However, to the naked eye, the structure seems to move whenever the wind blows, shifting it's position to flow in the wind's direction. Inside the castle, filled with light pastels and familiar silks dwells the ruler of the wind fey. |
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Ullryn Valley For miles and miles, only vast green lands extend. Nothing in sight but an endless horizon, not obscured by forests or mountains. Travellers may follow the single dirt road towards the main city, if they have the patience to withstand the great winds that blow through the valley, powerful enough to lift an unsuspecting fey off their feet and toss them aside. Not known for it's pleasant weather, the Ullryn Valley is often overcast with dark clouds and loud claps of thunder. Sub-board: Sanctuary of Nost |
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Into the darkness (OPEN) by J'Kar Ezri Apr 29, 2010 12:20:16 GMT -5 |
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Bone Mountains - 1 Viewing Strange and beautiful mountains reside at the south border of the Air Kingdom, tall and covered with mists. The mountains are very jagged and steep, with the base covered in white trees with pallid leaves. The stone that makes up these mountains is pointed and white as well, looking like sharp rib bones coming from the earth. Sub-board: Storm Temples |
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An echo in the bone. / Op'nn / by Brisa Ga'ran Apr 18, 2010 22:36:21 GMT -5 |
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Crystal Desert - 1 Viewing a beautiful and deadly desert that is prone to heavy winds and changing of the landscape. No maps can be made with any accuracy, as the earth constantly shifts and landmarks are noted to change with the unearthing of old civilizations, or bones only days later to disappear again. The sand itself has a strange property that is used in many weapons and jewelry, known to glitter and give off a rainbow light; though if caught in a sandstorm, be prepared to be sliced to ribbons. |
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An Abandoned Hut [Evette] by Jck'Lnn Mrk'ss Apr 22, 2010 0:01:48 GMT -5 |
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Klaineklis Palace Like a city from a dream, the ice fey palace stands proud, carved out of the top of one of the tallest mountain in the fey world: Egelithe. Continuously caught in a torrid snowstorm, the perpetual winter has claimed the palace as it's own and has coated the exterior in a thick layer of ice. Inside is just as clean and structured as one would expect, but overly lavish with diamonds and sapphire jewels dangling from chandeliers and embedded in walls. This city of white is home to the ice fey. |
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Endless Lake - 1 Viewing A seemingly never ending frozen lake. No one knows just how deep the lake is or how far down it is frozen. It appears to be a barren wasteland from afar, nothing but ice and snow as far as the eye can see. There are no landmarks to break up the flat monotony and the only other thing that is usually seen here is the Ice Queen herself. |
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Frozen Wings Inside a cavern of ice lies the mystical site known as the frozen wings. Legend has it that an ice fey became one with the cavern and all that remained behind were her wings- the structure which closely resembles frozen fey wings, is kept inside a block of ice that sits in the cavern's far wall. It's said that those who aren't respectful while walking on the holy ground will be cursed by the fey whose wings remain behind. |
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Long way from home.. --Open-- by DieNah Bonaventura Apr 8, 2010 9:11:03 GMT -5 |
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Giengreda Field Covered in a blanket of white, the Giengreda Field is the only stretch of land in the ice fey kingdom that is not covered by a perpetual winter snow storm. However, the ice here never melts, the temperature remains below freezing, despite the sun being high in the sky. Flowers made of ice can be seen springing forth from the ground during the winter months, making this one of the unique aspects of land for the ice fey. |
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Volcan Kingdom - 1 Viewing A volcanic eruption made up Succeneur. Within the center of that dormant volcano lies the Volcan Kingdom. The high borders of the rock-like structure is the source of the Fire Kingdom’s protection, but within it is not what most Fey would imagine. The Fire Fey, advanced into its technology, have homes that are made up of strong metal-like material, which is then covered by stone for decoration. Flammable cloths and silk are a sign of wealth and control within the kingdom. Exotic flowers, surviving in the warmest temperature bloom around the area, creating a luxurious beauty. Sub-board: Phoenix’s Tear |
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Destruction [Xue] by Xue Xui Jul 14, 2010 3:35:20 GMT -5 |
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Kuuma Swampland The land below this swampland is made up of immobile lava. From the heat, fog and steam continue to rise from the swamps. The trees and plants appear to be sweating, but continue to stay dehydrated from the swamps. This is the least safe area of the Fire Kingdom, with vines knowing to move and beasts attacking with hunger. Many have entered this forest to never appear again. |
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Geyser Pit Outside of the volcanic kingdom, lies a large geyser. The waters are mildly hot, and create a whisk of steam during the cooler nights. Considering the temperature of the geyser is not fatal, most Fire fey come to relax within the warm waters. |
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Tuli Rivers At the west exit of Volcan Kingdom, lies a river of lava. It is a secretive place among the Fire fey, considering this is where the military usually practices with the element of fire; it is also used as a source for weapon/armor creation. Around the river is an industrial city, where most of the labor occurs. |
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Incendium {Vaet} by Makura Apr 22, 2010 19:31:19 GMT -5 |
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